#include "pre_mus.h"

struct pieces   piecev;

int     verbose = 0;
int     up_down_border = 0;
int     accid_mode = AUTOACCID;	/* n_accids */
int     octv_mode = 0;		/* default octv */
int     autobeam = 0;		/* automatic placing of beams */
int     beamslope = 0;		/* formula for beam slopes */
int     reset,
        hdsq;
int     parts_ignored = 0,
        partnos[NPARTS];

struct notes    notev[NNOTES];
int     notebar[NNOTES];
int     bar_first_note[NBARS][NPARTS],
        bar_last_note[NBARS][NPARTS];
struct bars barv[NBARS];
char    text[1000],
       *textp;
int     pt_updown = 0;		/* whether sticks up or down */

int     baraccid[7] = {
    0, 0, 0, 0, 0, 0, 0
};				/* whether this note accidented this bar 
				*/

int     textover = 1,
        textunder = 1;
int     firstexec = 0;
int     keyoffset = 0,
        octvoffset = 0;
