#define skull_width 16
#define skull_height 16
static char skull_bits[] = {
0x00, 0x00, 
0x00, 0x00, 
0x00, 0x00, 
0x03, 0xc0, 
0xe7, 0xe7, 
0xfc, 0x3f, 
0xf0, 0x0f, 
0xb0, 0x0d, 
0xe0, 0x07, 
0x60, 0x06, 
0xec, 0x37, 
0x27, 0xe4, 
0xc3, 0xc3, 
0x00, 0x00, 
0x00, 0x00, 
0x00, 0x00, 

};
